Pokémon Shield is a pioneer.
With a new platform comes a cluster of changes, a flurry of firsts. It’s
the first game in the series to use an autosave, to have cut down the
Pokédex, to turn the little beasties into behemoths, with the new
Gigantamax forms. It’s also the first time we’ve found out that a world
filled with Pokémon would be dread-full.
The Galar Region’s Wild Area is the biggest addition to the Pokémon
world order. This time, Trainers will come across wandering Wooloos and
grumbling Growlithe in the grass, and the region feels like a proper
ecosystem. Some critters will run and hide, some will watch you
curiously, and some will hunt you down like a dog. Nothing compares to
the utter terror of encountering a giant Dusclops in a thunderstorm and
having it zoom, at the speed of light, towards your placidly smiling
Trainer. It’s a delight to scurry round and be surprised by the
creatures that scamper and chirrup the way that real creatures do. And
you won’t be able to catch those who are many levels above you, in much
the same way that you wouldn’t be able to catch a cat that’s smarter
than you (hint: they’re all smarter than you). Sure, some of the
environmental assets don’t look beautiful—the thunderstorm ambience
roars but the trees are still and blockish—but I’m not looking at the
trees. I’m looking at the Liepard stalking the grasses and hoping it
doesn’t decide I’m lunch.
Pokémon Sword and Pokémon Shield both have eight
Gyms, which vary depending on which game you get. Shield has the Grass,
Water, Fire, Ghost, Fairy, Ice, and Dragon Gyms, and the Galar Region,
the setting of both games, is simply barmy for the competitive scene.
Like the Kahuna feature in Sun and Moon,
the Gyms have special challenges before the Trainer meets the Leader.
For the first three Gyms, these were awesome, but then petered off into a
pinball thing, a quiz, and a maze. Each Gym battle begins in a stadium
packed to the brim with attendees, all whooping support and cheers for
their favourite. As the Pokémon score critical hits and are knocked out,
the crowd will “ooh” and “aah,” and it’s ridiculous and thrilling.
Don’t even get them started on the Dynamax and Gigantamax forms, also
known as when a Pokémon transforms into a hulk and gets unique moves.
The crowd goes nuts. It’s understandable; seeing a Gigantamax Gengar
would cause me to brick it, too.
The region is peppered with cities and towns that are fully realised
in three dimensions. With silly names like Circhester, Motostoke, and
Wyndon, the locales have locals who call out “Howzit, mate?” as the
Trainer sprints past them to the Pokémon Centre. At these Pokémon
Centres, there are new features that add to the Galar Region experience.
Galarians love Pokémon and use them to help out with various
professions, and certain types of Pokémon are better suited to certain
tasks. Sending a team of Fire-type Pokémon to a restaurant will award
them with oodles of experience, even if they’ve been stuck in the Box.
And, Pokémon will be able to remember a move that the player skips over
when they level up. These additions are an inspired mechanism for
keeping all of a Trainer’s Pokémon viable in battle and allows for
flexibility for new players. Me being one of those new kids on the
block.
Bringing the community together, the online features offer Special
Trades and Link Trades and Battles, which is the norm. What is new are
the Max Raid Battles. In the Wild Area, there are pits in the ground
that glow with mysterious red light. Players will engage in a battle
with a Dynamaxed wild Pokémon and other players can join in the fight.
These are alright, but what I love the most is the Pokémon Camp. At any
moment during the Trainer’s journey, they can set up a tent for the team
to use as a pit stop. Other players wandering the Wild Area will drop
by, and their Pokémon will play with their new pals. Chatting with the
Pokémon will increase their friendship but cooking them curry is a whole
‘nother level. Curries can cure status conditions, award experience
points, and replenish health points. And, it’s so cute to watch your
Trainer and Pokémon timidly test this experimental recipe made from fast
food leftovers, sweet and sour berries, and a helping of rice.
Miraculously, it tastes delicious, which may be an indictment of
Galarian (read: British) cuisine.
But, there are issues with it. I experienced a bit of stuttering, none of the six million players of Sword and/or Shield wanted to do a Special Trade with me, the textures in the Wild Area don’t look fabulous, and I was sad that my baby Bulbasaur didn’t make it into the Pokédex.
Online Trainers in the Wild Area give you curry ingredients or rare
treasures, but, due to connection issues, they’ll pop in and out like
odd but friendly ghosts. The Gyms lose steam rapidly, and the writing
isn’t winning any awards. But then, I remember that this is a game for
children. It’s a game that would appeal to veteran Trainers and to
rookie players alike, with the new changes that shake up the meta and
simplifies the strategy that has been built up for more than twenty
years. The game directors explained that developing for the Nintendo Switch was a unique challenge, and Game Freak has been churning out Pokémon games on a yearly basis. Some things are going to slip, intentionally or unintentionally.
This is my first Pokémon RPG. I play Pokémon GO and I started SoulSilver but didn’t get very far with it. The changes that Pokémon Sword and Shield have
brought makes this game much more accessible for me and makes sense
within the story. It might not be the very best, but it’s pretty darn
close.
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